Unity Environment consists of 2.5D Sprits
Mauro and Davies, Osmose (1995) VR
https://youtu.be/54O4VP3tCoY?si=zE9lLhCwj8RCw4I4
Final
Screen Recording 2025-02-14 at 3.03.00 PM.mov
Source: https://youtu.be/GiUgQMkMI2o?si=OZYgrD1cvEkoYfHC
Following this tutorial, Cast Shadow setting won’t appear in Unity 6. but after Shader setting
Unity Tutorials: **Create Sprite from Image In Unity:** Simple image creation suing Sprite
<aside> 📌
README: Universal Renderer setup
As of Unity 6 (and even in Unity 2022+ versions), when you start a project using the URP template, or if you add URP via Package Manager, it automatically includes a default URP Renderer and URP Asset — no separate download needed.
We are manually create a URP Asset if: