Now that you're getting familiar with the Unity Editor and working with 3D objects, it's time to take the next step—learning physics and transforming existing environments into reconstructed spaces! As I mentioned in our last class, we’ll start integrating physics-based interactions.

This Week’s Focus:

In-Class Exercise:

What to Prepare Week 3 Class: (OPEN UP)

Unity Environment: Want to Review? 🙂


Physics


🎾 Understanding Unity’s Physics System


Exercise: Building Basic Interactions with Physics


🎯Goal: Create a simple Rube Goldberg Machine Mechanism in Class!