This Package is in Asset Folder
- Go to StarterAssets > FirstPersonController Folder > Scene Folder > > Open Playground scene


- In Hierarchy, go select the below 3 objects and COPY
- PlayerCapsule
- PlayerFollowCamera
- MainCamera

- Go back to the MAIN SCENE (Your scene) > Past the copied Camera and FSPC objects
Attention!
the Current First Person Controller Uses a CharacterController
, Not a Rigidbody
Setup for OnTriggerEnter()
to Work with First Person Controller(FPC)
- Add a Rigidbody to the Player
- Select your FPC: PlayerCapsule in Hierarchy.
- Click Add Component → Rigidbody.
- Modify Rigidbody Settings:
- Use Gravity =
false
(to avoid unwanted falling).
- Is Kinematic =
true
(so physics doesn't interfere with movement).
- Ensure All the Game Objects Have a Collider (
Is Trigger
)
- Select the object that should trigger intended interactions–audio, lighting, and animation.
- Ensure it has a Box Collider.
- Check "Is Trigger" in the Inspector.