presentation slides: https://docs.google.com/presentation/d/1Ta16hIAELqJ5ze3MMXNIjam5mNRrsbsCtJs-iFehPUY/edit?usp=sharing
SCENE 1
room modeled in blender
furniture downloaded from blender plugin
furniture texture failed to export into unity
I exported the blender file into unity and applied textures there
The first scene is divided into two rooms. The first is a normal living room, the second is a fish tank. I downloaded the animated fish in unity asset store. The light from the second room is behind the fish so you can see the shadow moving from the first room, which I think is an interesting lighting effect.
Metal grid texture also applied to the bubbles which gives an interesting feel to it.
The balcony of the second room leads to the scene transition.
SCENE 2
Bounce was added to the jumping balls as well as the ground, which makes the first person controller bounce as well.