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Overview

Greyboxing is the process of creating a simplified, playable version of a game level. It's also known as blockout or massing out. We are not creating video game but using video game engin to build experiential experiences, hterefore, the process for building unity environment following its process make the process smoother and efficient.

Purpose

Modified its core purpose and process to fit into the Experiential Design process, drawing from game design, architectural design, and other spatial design methodologies.

How it's Done

Benefits

Unity Scale

In Unity, the default scale unit is based on meters in real-world measurement.

Unity Scale Reference:

1 unit 1 meter (by default)
0.01 units 1 cm
0.001 units 1 mm
10 units 10 meters

Examples in Practice:

Why is This Important?


Examples from game scene

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Recommended to watch https://youtu.be/fjakOuNer78?si=JpufGhHIcfSqTj-r

Example from S24 CT Lab students

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