Unity Intro Session: Build Rube Goldberg Machine
Unity Intro Class Exercise
Objective:
Understand and apply physics in Unity by creating a themed Rube Goldberg machine.
Instructions:
- Introduction to Unity Physics:
- Explore Unity's physics engine, including Rigidbodies, Colliders, and Joints.
- Experiment with different physics properties to understand their interactions.
- Concept Development:
- Select a theme for your Rube Goldberg machine, such as a futuristic city, whimsical forest, or kitchen setting.
- Sketch out your machine, detailing each step and how actions lead to reactions.
- Building the Machine:
- Construct your Rube Goldberg machine in Unity, ensuring smooth chain reactions by paying attention to object placement and interactions.
- Utilize various Unity physics elements like gravity, friction, and collision forces.
- Refinement:
- Test and adjust your machine multiple times to ensure seamless functionality.
- Enhance your machine with visual and audio elements to complement the theme and experience.
- Presentation:
- Create a short presentation or video showcasing your Rube Goldberg machine in action.
- Explain your theme, the physics concepts applied, and challenges faced during the creation process.
Submission:
Submit your Unity project file along with the presentation or video by the designated deadline.
Link to a list of Students’ unity physics exercise
Link to a list of Students’ unity physics exercise