A funny and artsy way make a bunch of stuff in Unity. It is overly complicated. Yet, that is the beauty of creating Rube Goldberg Machine. Be creative!
is to get familiar with Unity interface and environment, understanding components, specifically Rigidbody and Collider components.
Design the Architecture and Space Layout of Rube Goldberg Machine:
Create a layout that a ball travels, hit, jumps, or drops using physics. Think about movement of the ball, objects that are crashed by it and movement paths.
https://youtu.be/_LUG_EMPczk?si=Dtv65eq1H_jkF8DE
https://youtu.be/_8xTFjSzdno?si=khNlVa7MjOhzuzQ4
https://youtu.be/Ni-6_k-tue0?si=aIqqcxNAEJP5CciB
<aside> ✏️ ASSIGNMENT: Brainstorming and Idea Sketch DUE: 2/7
On your idea sketch, I expect you to clearly delineate and specify:
Upload your assigned sketch to Assignment: Exercise folder in Google Drive.